/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.admincommandhandlers;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.Announcements;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 * This class handles following admin commands: - announce text = announces text
 * to all players - list_announcements = show menu - reload_announcements =
 * reloads announcements from txt file - announce_announcements = announce all
 * stored announcements to all players - add_announcement text = adds text to
 * startup announcements - del_announcement id = deletes announcement with
 * respective id
 * 
 * @version $Revision: 1.4.4.5 $ $Date: 2005/04/11 10:06:06 $
 */
public class AdminAnnouncements implements IAdminCommandHandler {
	private static final String[] ADMIN_COMMANDS = {
			"admin_list_announcements", "admin_reload_announcements",
			"admin_announce_announcements", "admin_add_announcement",
			"admin_del_announcement", "admin_announce", "admin_announce_menu" };
	private static final int REQUIRED_LEVEL = Config.GM_ANNOUNCE;

	public boolean useAdminCommand(String command, L2PcInstance activeChar) {
		if (!Config.ALT_PRIVILEGES_ADMIN)
			if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM()))
				return false;
		if (command.equals("admin_list_announcements"))
			Announcements.getInstance().listAnnouncements(activeChar);
		else if (command.equals("admin_reload_announcements")) {
			Announcements.getInstance().loadAnnouncements();
			Announcements.getInstance().listAnnouncements(activeChar);
		} else if (command.startsWith("admin_announce_menu")) {
			Announcements sys = new Announcements();
			sys.handleAnnounce(command, 20);
			Announcements.getInstance().listAnnouncements(activeChar);
		} else if (command.equals("admin_announce_announcements")) {
			for (L2PcInstance player : L2World.getInstance().getAllPlayers())
				Announcements.getInstance().showAnnouncements(player);
			Announcements.getInstance().listAnnouncements(activeChar);
		} else if (command.startsWith("admin_add_announcement")) {
			// FIXME the player can send only 16 chars (if you try to send more
			// it sends null), remove this function or not?
			if (!command.equals("admin_add_announcement"))
				try {
					String val = command.substring(23);
					Announcements.getInstance().addAnnouncement(val);
					Announcements.getInstance().listAnnouncements(activeChar);
				} catch (StringIndexOutOfBoundsException e) {
				}// ignore errors
		} else if (command.startsWith("admin_del_announcement"))
			try {
				int val = new Integer(command.substring(23)).intValue();
				Announcements.getInstance().delAnnouncement(val);
				Announcements.getInstance().listAnnouncements(activeChar);
			} catch (StringIndexOutOfBoundsException e) {
			}
		else if (command.startsWith("admin_announce")) {
			// Call method from another class
			Announcements sys = new Announcements();
			sys.handleAnnounce(command, 15);
		}
		return true;
	}

	public String[] getAdminCommandList() {
		return ADMIN_COMMANDS;
	}

	private boolean checkLevel(int level) {
		return level >= REQUIRED_LEVEL;
	}
}
